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Remove all equipment, set "Ready flag (Equipment)" back to "Yes" and repeat the steps. If “Yes” in it has changed to “No”, this means that some equipment is worn on the character, therefore, blocking changes has been activated to avoid errors. If the item "Save" in the line "Act." switched back to "No", and the value of STR has not changed, check the status of the line "Ready flag (Equipment)". If everything is correct, the script will work, the value of STR will change, and the item "Save" in the line "Act." will switch back to "No". The item "Ready flag (Equipment)" should be set to "Yes". Enter in the line "Value" the number by which you want to increase the STR (if you want to decrease, enter a negative number). Select from the drop-down list ">" what you want to change, for example STR. To change the values, open the main menu of the game (Esc key). IMPORTANT: Be sure to remove all equipment from the character all changes are made only when the equipment is completely removed. This option increases or decreases the STR, DEX, AGI, INT values by approximately the specified number. If everything is correct, the script will work, the value of EXP will change, and the item "Yes" in the line "Act." will switch back to "No". Enter the game in the "Status" submenu (if there is no such submenu in the game, try entering other ones). Enter the new EXP value you want to set in the "New" line. Enter in the "Prev." the EXP value you currently have. Select from the drop-down list ">" what you want to change, for example, EXP. Activate the script "HP, MP, EXP, Gold, Lv". The menu structure and the names of the values of individual games may be different, so the correct actions may differ from this description, and some of the options may not work. IMPORTANT: this description is for most games. Sometimes the game has 2-3 processes, you need to choose Game.exe, if it does not work with it, try other processes. Do not forget to save the game before making changes. Only one script can work at the same time (if one is enabled, the second one is not activated). The general rule is: activate the scripts in the table only before making changes and deactivate them immediately after execution. With other versions of RPG Maker the table does not work (maybe in the future. Can work with other games made in the same version of RPG Maker. This is a list of games on which the work is tested (in whole or in part). Options: change values for Gold, HP, MP, EXP, LV, STR, DEX, AGI, INT. Table for some RPG Maker games (Aldorlea Games, Amaranth, Warlord and other publishers).
